Darcher: guess this site is dead now? shame, could've been fun :/
Aug 29, 2016 4:22:58 GMT -6
dyanrilliams: Hey guys, I'm going to try and post tonight. (Had to fire someone for stealing / I just moved into a new house and am getting internet switched over.) So if not tonight. I will tomorrow.
Jun 27, 2016 12:45:20 GMT -6
Alice: Hey all, sorry for the absence lately. I have been unexpectedly busy. I'm back and my games are going to be going again with little delay
Jun 24, 2016 17:45:01 GMT -6
mortambo: Just do the post, roll the random encounter and conduct the combat.
Jun 22, 2016 18:41:43 GMT -6
mortambo: Any time you want to.
Jun 22, 2016 18:41:12 GMT -6
Darcher: Quick question: When will we be able to do the solo adventures?
Jun 22, 2016 12:53:43 GMT -6
dyanrilliams: Goodto know thanks
Jun 21, 2016 7:55:19 GMT -6
mortambo: Food would be 5 days per ration bought but it all goes in one stack. So you can buy 6 sets of rations and have 30 days of food.
Jun 20, 2016 18:05:52 GMT -6
mortambo: Everything stacks so no, it's not 1 day per slot. I believe the way Alice was doing it is that tent and sleeping bag don't count, but I'm not sure.
Jun 20, 2016 18:05:05 GMT -6
dyanrilliams: When buying item's from the shop. The Simple Back Pack has 20 slots. Do Tents and sleeping bags take up a slot? Also Food rations is it 1 day per slot?
Jun 20, 2016 8:00:46 GMT -6
About Dilvona lived with her people the Grey for most of her life. They roam the vast grasslands of Entavos. It is a great right of passage to go on a pokemon journey and become strong. She is just starting out her journey.
The world is still known as Earth, but it is far from the Earth that you and I know. The technology is in the Medieval stages. It is a place of magic, battles, monsters, and wonder. There are three main kingdoms, a holy land, and outer regions. Twice a year there is a tournament between the different groups, they strive to produce the best trainer of pocket monsters to please the gods. The competition leading up to and during the tournaments is cutthroat... literally. There are few rules to these games and even few when trainers head out to the wilds to test their mettle.
About Dilvona lived with her people the Grey for most of her life. They roam the vast grasslands of Entavos. It is a great right of passage to go on a pokemon journey and become strong. She is just starting out her journey.
This kingdom is located to the far north. It is a collection of islands that are ruled by the seas. They are people who tend to be no-nonsense, get the job done, and strong willed. Most are unskilled in the ways of magic and those that are skilled in magic aren't as strong as people from other countries. Their government starts their trainers off with little, knowing they will rise to greatness.
This kingdom has the most land and the most people. It is rich in its variety of life, climates, and money. People who live in this country tend to work hard and with pride. They are a strong people. Most of those who become trainers are also tied in with their military. Their government starts their trainers off with the most, having much to spare since their economy is the wealthiest of all.
This kingdom is an island continent covered in beaches and jungle. They are people who tend to be strong in magic and the mystic senses. Most of their magic deals with elemental connections and connections with their pokemon; their magic is the oldest in the world. Their government starts their trainers off with little, knowing they will rise to greatness.
HoHolylands Esse Quam Videri (To Be rather than Seem)
This kingdom is a mountainous region filled with the devout. They are a people who live their lives in service to the legendary pokemon and serve their needs. Living in mountain monasteries, they have grown to be very resilient and tough people. They are a poor people, living off of the land and from those who donate to their temples. They start with next to nothing.
This is not a kingdom, but a collection of "freemen." They congregate in clans and are not trusted in many other countries. The people are often tattooed and are rough. They don't have a single agenda other than to remain free and take whatever they can. They are very close with the spirit world and tend to have connections with ghost and poison type pokemon. These people don't start off much because they don't have a government.
About Dilvona lived with her people the Grey for most of her life. They roam the vast grasslands of Entavos. It is a great right of passage to go on a pokemon journey and become strong. She is just starting out her journey.
Your character will have a unique background. They can be starting from any country, but originally from anywhere. Their bonuses will be only from the country they are starting from or representing. On top of the country bonus, there will be bonuses for every "class" they were born into. Some of the classes will also have penalties. The Skill Bonus is to advance a skill to Novice for free. The Skill Penalty makes the selected skill(s) pathetic until level 5, these cannot be changed or added to with your Background provided by the core books. Pick wisely.
Royalty To get this class, you will need to be approved by a moderator beforehand. Money Bonus: 100000 Skill Bonus: (Pick 2) Charm, Guile, Command, General Ed, Intimidate Skill Penalty: (Pick 2) Survival, Medicine Ed, Combat, Acrobatics, Perception
About Dilvona lived with her people the Grey for most of her life. They roam the vast grasslands of Entavos. It is a great right of passage to go on a pokemon journey and become strong. She is just starting out her journey.
Mishta - The Chaos of Creation Tharsis - The Unyelding Order Maenarthe - The Sheer Destruction
Embodiments Elias - Embodiment of Mercy Dalarna - Embodiment of Nature Messirama - Embodiment of Magic Grhon - Embodiment of War Istaaz - Embodiment of Death Vehnas - Embodiment of Evil